Play IT workshops
PlayIT is about engaging people with the world of games and interactive entertainment in a manner that is very much beyond the old IT pathways.
Delegates and visitors will have the chance to participate in a 2-day workshop program, The Elements of Gaming, providing an insight into the creativity and daily lives of contemporary Game Makers, through a series of personal talks and hands-on workshops by those in the industry.
PlayIT will run four sets of workshops over two days (Wed 22nd and Thursday 23rd September), encompassing the following topics:
Games and Games Design Workshop
Where do game designers start when they design a game? What is so special about designing a game for someone else to play and why don’t classic books make good games easily? This talk looks at the shape of games we play and offers you an opportunity to try out some design techniques for yourselves.
Games and Writing
Game writing has progressed in an extraordinary way since the days when all a writer had to do was prepare a few repeatable sentences for single dimensional non player characters. This workshop offers writers and game players alike insights into the business of writing for games.
Games and Art
Even the most abstract games exploit visuals and there are many discussions about art games, however, most of these discussions ignore the industry business of art behind the games, the concept artists whose visions produce the worlds we play in and the animators who breathe life into the work. This workshop offers you the opportunity to explore the way of the games artist.
Games and Audio
When we make games, we carefully exploit the emotional aspects of audio, from those small sounds in the dark to rousing rhythms of success when a player achieves something in the game. This workshop offers you the opportunity to explore the powerful nature of game audio.



















